This game
wasn’t on my radar in the slightest. Then a friend of mine from America
contacted me. He is more into achievement hunting than I am – to the point
where I have supplied him with a European Xbox 360 to play region-specific
games. To be fair, in exchange he gave me a load of region specific games from America,
but I still need the specific Xbox to play them.
Anyway, he
recently contacted me to ask me to hook him up with some more Euro-zone games.
He had a list of 9 games of which I already owned 6. Of the three I didn’t own,
Looney Toons was the first one I
played as I clearly have to finish all of these games before I send them on to
him… right?
I’m not
really sure what the ACME Arsenal
storyline is despite playing through it in its entirety. You play as Bugs and
Daffy and the Martian chap... Foghorn Leghorn and Taz… and Gossamer though I
can’t remember what he’s from? And you have to stop some evil thing from doing
something with robots.
The gameplay
is very basic with a jump button and three different attack buttons that do
different things, but the controls are shoddy if I’m being polite about it. The
first thing you will notice is that the camera is a fucking pig. For some
reason their default camera movement control is left to go right and right to
go left. This makes no sense. Not even in-flight simulation games would be that
way around. The camera also appears to be a separate entity that gets stuck on
walls or behind scenery.
The jump
controls are complete shit as the speed and distance of your character jumps
are bizarre. This is especially noticeable when playing as Gossamer who is one
of the faster characters. You can be running at full speed, and as soon as you
press jump, you practically stop like you’ve got hydraulic brakes equipped and
don’t jump very high either.
Looks wise,
it shows its age for a game released in 2007 and the music is painful to listen
to. It’s not traditional Looney Toons music and sounds like a cheap knock off.
Even the voice of Bugs is off to point where it’s not charming – it’s just
horrible to listen to.
Achievements – 1,000 Points – 44
Achievements
I powered my
way through this list, keen as I am to get it off my backlog and off to
America.
For playing
through the story, you will get 10 achievements. A couple more if you do it in
local multiplayer however, I got caught out by this. I was doing it with two
controllers and signed in with two profiles however, when I unlocked the last
local co-op level related achievement and went to continue in single player, I
loaded up my game and found that the last three levels hadn’t saved. It turned
out I had saved progress on the second profile as that profile was the lead when
I unlocked the achievements.
While I’m on
co-op, there are five achievements associated with specific local co-op play.
Three are for completing specific levels in co-op but two are a bit different.
You must complete a co-op level with two characters wearing superhero outfits.
To do this, you must complete the game and also pick up the super suits while
playing the story, then replay a level with both characters wearing said suits.
This is annoying as you can’t wear costumes until after completing the game.
The next one is last achievement I earned and it’s a fucker and mainly down to,
shockingly, the game’s controls. You must score an atomic combo of 9. I think
this means killing nine enemies at once using a combined attack from both
players. However, I say ‘I think’ because it seems to be totally hit and miss
as to what counts. I swear I did this five or six times in a room with 13
enemies all of which died only to get a combo of six. It’s like the game
doesn’t know its own system. Along with this one, there are three achievements
associated with a getting a 6, 9 and 12 combo in single player. I’m pretty sure
I lucked out on the last one.
In addition
to this, there are a few collectible achievements and three speed runs to do.
Two of the speed runs are straight forward but the game doesn’t tell you what
the time to beat is. At least I think it doesn’t. The time wasn’t obvious if it
was there. Anyway, once you complete the game, Gossamer makes two of these
easy. The third is for doing a speed run of a level on a scooter. Another
control issue, these levels are essentially vehicle sections but for some
bizarre reason, the left trigger is accelerate and the right trigger is shoot…
like no other racing game before or after. This speed run requires a very
precise route to be taken as any deviation from the route will result in you
missing the time by one second. It was incredibly frustrating.
Multiplayer
There are
three achievements associated with online play and I only really started this
game now because True Achievements were doing a viral week and one of the
achievements is for playing with someone who has Bugs’ bug. I still have no
idea what Bugs’ bug is or how to get it despite internet searches but the viral
session meant that I didn’t have worry about it. I got this one and another for
completing a game over Xbox Live. I was also fortunate to meet another gamer
who wanted to get the other online achievement… for getting an online atomic
combo of 9. That’s right, you have to do the stupid combo thing a total of
three times. This was the first of the three combo achievements I did and it
took us four hours before the game finally let us have it.
Downloadable Content – N/A
Looney Toons: ACME Arsenal feels like a
cheap, rushed attempt at cashing in on the Looney Toons franchise. It’s got a
poor story, poor gameplay, poor controls and a glitchy game structure which
turns what should be a mildly amusing experience into an episode of
frustration. I think it took around 10 hours to get all the achievements based
on the fact it took me four working days to get them all. I can’t recommend
playing it so I hope my friend knows what he is getting in to.