Firstly, the story. You are one of four generic, personalityless
douchebags on a bus on some kind of search for some kind of treasure on the
unoriginally named unoriginal planet, Pandora, which is basically a rip off of
Mad Max or any other obligatory post apocalyptic fictional environment.
Apparently there is meant to be some kind of playful humour to the game
and the cartoony look sort of tries to be back this up, but at the end of the
day, no cartoon effects can numb the pain of gun metal grey and pooh brown environmental
backdrops. If the ‘dialogue’ was meant to be humorous, it fails on an epic
level. For a start, there isn’t enough of it. The game even tries to trick you
into thinking there is a lot by showing two characters with actual spoken lines
talking at the beginning of the game and then nothing of note for the next ten
hours. I’m not even over-egging these two character’s involvement, it’s
minimal.
My point is that the story doesn’t add any immersive value to the game.
Anyone who loves Borderlands for the
story or colourful characters needs to wake up by playing Saints Row.
Sound and graphics have a lot less bearing on my enjoyability with a
game these days but the sound can really ruin it. Borderlands does okay in this area. The sound doesn’t take over,
which is exactly want you want from the game that endeavours to keep you playing
for over 60 hours, and it remains relative to the environment for the most
part.
Now the gameplay... I’m not really sure how I can go about this without
upsetting the entire world... I was expecting a game filling with lots of
colourful enemies with a lot of variety while I go about killing them with a
wide variety of weapons. The reality is you fight, in order: some guys; some
dogs; some birds; some other guys; some weird aliens; more guys; more dogs.
That’s it for the variety throughout the entire game with the exception of two
boss battles. Whoppie.
In terms of the guns, this is just a fuckass of a game. Everything
drops guns, even the birds and the dogs. However, none of them are any good. I
really struggled to get genuine better weapons throughout the game and it even
has a colour-coding system to tell you that some guns are better than others,
except when they aren’t. Which is all the time. I had a orange weapon for ages
despite the fact that it was worse than my green gun because it was rare and
worthless, like I was expecting it to transform into some super enemy killing
badass weapon just by holding on to it. I mean there is no way to improve or
keep your favourite guns, they just become irrelevant and then get replaced by
new similar ones.
Another note on the weapons is that they don’t have much variety either
other than they might come with an elemental damage effect which you cannot
unequip or change. They also have supposedly humorous names as well but at this
point, I was just thinking that the game was up its own ass.
Achievements – 1,750 Points – 80
Achievements
Now one of the main concepts of Borderlands is the fact that it is
meant to be played with others in a co-op setting but about 90% of the game and
its achievements can be obtained through solo play which I’m all for. However,
I think half the reason the world felt so empty was due to the fact that you
are supposed to play it with others so that there would be at least one other
person who isn’t a total psycho to keep you company.
I specifically targeted the co-op only achievements first to get them
out of the way. There are only 7 out of the 80 achievements that actually
require you to play with a co-op partner and of these six, only one of them
requires you to play with other people and not use a second controller.
Basically you have to play online with people to get it as it is a viral achievement
for playing with the creators.
As I mentioned earlier there are four different characters you can
choose to play as and each one of them comes with an achievement to use their special ‘power’ to kill a
certain amount of enemies. As you don’t get this skill until level five, it
basically means you have to play the opening of the game four times. Not cool
guys. Not cool.
There is one notable achievement out of the rest that’s more
interesting for its name than anything else. If you succeed in jumping on the
head of an enemy you will do a small amount of damage. If you succeed in
killing said enemy, you will earn the achievement, ‘My Brother is an Italian
Plumber,’ an obvious reference to the Super Mario franchise.
The rest of the achievements in the main can be obtained just by
playing the game and completing every mission you come across it’s really hard
not to be able to do this. Unfortunately, there is an achievement for attaining
level 50 as part of the main game. You do however unlock the ability to play
through the whole game again to get to level 50. This was an option I didn’t
need to use though because of the copious amounts of DLC.
Downloadable Content
There’s a grand total of 4 DLCs to extend the Borderlands adventure
which made my late playing of the game an advantage for getting the level 50
achievement.
The first of these is Borderlands’
own interpretation of the zombies theme that seems to be a requirement of every
franchise for the last ten years. You visit Ned’s Zombie Island and have to
complete a bunch of missions, the most painful of which sees you collecting
zombie brains. You have to collect a total of 435 by shooting zombies in the
head and collecting their brains; a concept that doesn’t make any sense. If you
shoot them in head, surely you would destroy the brain?
The second sees you take on Mad Moxxi’s Underdome, a concept so Mad
Max, it may as well have been called Thunderdome. This one is designed for four
players to take on waves upon waves of enemies. Even if you do this the easy
way (get to level 50 and then plug in a second controller with a level 1
character) it still takes in excess of two and a half hours to complete just
one of the things you have to do three fucking times. It’s a grind-fest made
worse by the fact that there is more attempted hilarity in the dialogue
throughout which, after your first two and half hour run, will grate on you
worse than a... cheese-grater.
The third instalment of the DLC is the one which attempted to fuck me
over – The Secret Armory of General Knox. Playing online with others, something
you are encouraged to do I might add, will cause the game to glitch if you end
up with people using mods. At this point, every fucker out there uses mods.
What happens is that it will add all missions you haven’t yet got to your
mission list and if you haven’t completed all of the missions after finishing
the main quest line, it makes it impossible to complete all the remaining
missions in the DLC. There is a way around this though but you have to either
break the graphics to get through the door or modify your save file to remove
the glitched missions – something that is against Microsoft’s terms and
conditions. Needless to say I was not fucking impressed that playing the game
normally caused a requirement for me to stack 100 medikits against a door that
won’t open in order to complete the game.
The fourth and final DLC, Claptrap’s New Robot Revolution, sees you go
up against all the annoying Claptraps – complete with totally annoying dialogue
– so they can annoy you while you kill them. This was actually pretty straight
forward with the exception of the collectibles. You have to kill so many
claptraps to get all of the rare drops from said claptraps of which there are
68 to collect. However, once you have collected say all of the oil cans, they
will still continue to drop. It’s basically another 6 hours worth of grinding
out kills to get all the items required which succeeds in making the game stop
being fun, something that Gearbox have become experts at.
That above covers every area of Borderlands that pissed me off...
pretty much the entire game after the first ten hours or so. I don’t get why
people think it’s fun and I don’t understand why people still play it online
doing the same thing over and over again, but to each their own I guess. This
kind of rubbish certainly isn’t mine.
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