After months and months of laborious grinding, I have finally managed
to add Saints Row 2 to my completed
collection. The multiplayer and co-op were the only hold ups for this one and
I’m glad to see the back of it, and all Saints
Row multiplayer for that matter.
So the story of the second Saints
Row follows on from the start of the first one in that you are a gangsta,
in prison after being apparently double crossed. You are broken out and need to
go on a mission to rebuild the Saints and take out three new gangs in the city
of Stillwater. Alongside that you have the activity and reputation format that
goes with the previous game. It’s basically a more polished version of the
first.
The co-op requirement was totally fucking pointless. You have to play
through the whole game with someone over an internet connection which adds a
handicap in that it’s glitchy as fuck, randomly cuts and generally is a poorer
version of the main game. With longer load times.
The gameplay is again a carbon copy of the first one and is basically a
whacky GTA clone. There’s nothing wrong with this in itself but I did find the
activities and missions a bit repetitive after a while and it makes you do most
of them at least twice to the point where if you fail at the end, you will most
likely scream or throw your controller against the wall.
Graphically it’s superior to its predecessor, however considering the
length of time between release and this review I think it was good at the time
but compared to more modern Xbox 360 releases, it doesn’t hold up very well and
this is coming from someone who recently put a good 25 plus hours into the
monotonous gameplay.
It has a fully licensed soundtrack with artists you may actually
recognise compared to the guys who just wanted to kill hookers, do drugs and
rob people in a really boring way in the last one and the soundtrack is
actually one of the highlights. Driving around listening to Wolfmother is as a
good in game as it is in real life.
Achievements – 1,250 Points – 60
Achievements
Okay so this is quite the haul but most of it is a repeat of Saints Row, minus the multiplayer, in a
new skin so I won’t go into too much detail over the single player
requirements. You have to obviously play all of the missions, find all the shit
scattered around the city, jump and fly through various bits and complete all
of the activities – insurance fraud is a pain. There. Now on to the more
irritating ones.
Like most games, there seems to be a requirement to do a certain thing
a certain amount of times despite the fact that doing these things this amount
of times does not benefit you in the slightest. You have to mug 50 citizens,
gamble $500,000, shot people in the baaaawls 100 times, taunt 50 gang members
and grab 50 human shields. It’s very grindy but helps towards one of the bigger
achievements – play the game for 50 hours.
This is the main block of the single player but there are also some
little things that need doing like singing along to the radio, throwing someone
really far and surfing on a vehicle for a three star award.
Multiplayer
There is a big debate in the online gaming community over which online
is the more ridiculous. Saints Row
had a true skill system which could almost lock you out of the Kingpin
achievement if you played and lost too many online matches in all game types.
In Saints Row 2 there is no such
system. Instead you have to play in this thing called Strong Arm where you get
money for how well you do. In order to get the 30 multiplayer badges required
for the Kingpin achievement, you need to play the online ranked multiplayer to
accumulate nearly £800,000. When me and my boosting partner (massive shout out
to H3rmitard!) were at the end of this, we were only earning between £5,000 to
£6,000 per 15 minute game. So it takes a fucking age.
You also have another 20 badges to get from doing other things and we
worked our way through all of these too. Most of the require you to rinse and
repeat the same shit over and over again and it’s just sinfully horrible. The
two worst badges are for spraying fuck loads of tags and the Arr... badge which
is for playing the game on either the 19th September (when I got it)
or 5th December. For pirates and ninjas day apparently. It’s utter
bollocks.
I’ve already mentioned the co-op requirements and it was a massive cunt
having to drag my ass through the whole game again in co-op, activities and
all. Thankfully there was no requirement to collect all the fucking picks up
and jumps again – that would have been far too much.
There are a few other multiplayer achievements but these all pale in
comparison and are relatively quick compared to the Strong Arm shit.
Downloadable Content
There are two pieces of DLC for this one and both of them are horrible.
They only offer a couple of additional single player missions and across both
of them there are only 3 achievements for single player. The rest of the
majority of the achievements are blah multiplayer but one adds to fuckassery
above. Corporate Warfare introduces a Stuntman activity and you have to win 20
rounds in a co-op game. It takes FORVER to win 20 rounds and doing this with
someone else is double that. It’s not even fun.
To sum up, Saints Row 2
offers a solid single player experience with a sizeable but mediocre
multiplayer tag on. If someone asked me to get all the achievements again I
would tell them to fuck right off. I may be slightly crazy but I’m not a total
masochist.