This is the
second game from my Bean Dive that I’ve seen off and I’m not sure how I feel
about the experience. It took a while to get through and had some ups and
downs. I bought the game a long time ago
with no real intention of playing it straight away and the only reason I chose
it now was because the title is so long, it was throwing my game collection on
True Achievements out of whack. The game became Games with Gold on Xbox One
after I had bought it on the 360 but I didn’t get it for a second playthrough
and I’m glad as I don’t think I could go through it again.
Back to the Future follows the story of
Marty McFly and Doc Emmett Brown after the events of the movie trilogy. Doc has
gone back in time again for some reason and Marty has to find him… for another
reason. They eventually meet up and make a load of fuck-tarded decisions to try
and fix the timeline after Doc is killed.
It’s the
same as the movies in this regard in that you have to suspend your disbelief in
terms of the liberties they take with time travel. Only the liberties taken in
the game are a lot bigger and more noticeable. Essentially every concept of
time travel is completely ignored to drive the story.
The second
thing that annoyed me was Marty. In the movies he’s a cool, easy-going guy but
in this game, he’s an arrogant fucker with a stupid face. His dialogue is
annoying. His face is annoying. And his environmental movement is annoying.
Although this is more of a gameplay thing, the camera angles and walk
directions are so fucked up that the biggest challenge you will face is getting
Marty from one location to another.
Well, that’s
not entirely true. Working out what to do is the tricky bit. Unlike most other
TellTale games I’ve played, it’s not linear and you will have to click on most
objects in the environment just to figure out what to do. I had to use a guide
for most it as most actions are convoluted.
Sound wise,
the voices are pretty good. They got Christopher Lloyd to reprise the role of
Doc for it as well as Thomas F. Wilson as Biff and there’s even a cameo by
Michael J. Fox. They couldn’t get him to do Marty’s lines though, which is a
shame because it may have made Marty likeable. Outside of the voices, the music
is annoying and kept on playing the crescendo bit from the movies. All the
time. Sometimes for no reason.
Achievements – 1,000 Points – 59
Achievements
The game is
split into five episodes, each with their own save and load section which makes
getting achievements easier because if you cock up, like I did twice, you won’t
have to play the whole thing through again. It’s excessively long too, each
episode clocking in at over 2 hours. The gameplay isn’t enthralling either and
I fell asleep a few times!
Roughly half
of the achievements can be obtained just by playing through the game but the
others take some planning. They all involve some kind of action, or repeated
action and also relate back to the films in some way. The most irritating of
these was in the final episode where you have to repeatedly talk to a cactus to
get all of the ‘dialogue’ that comes out of it. It’s weird and there’s nothing
in the achievement description to give you sensible directions as to what to
do.
There are
loads like this – too many to go through individually but that’s basically it
for the achievements. With a guide it’s possible to get them all in a single
playthrough. Without a guide you will be replaying forever.
Downloadable Content – N/A
Back to the Future: The Game was a
partially enjoyable story albeit with an annoying Marty McFly. The gameplay was
more frustrating than fun and I can see how gameplay can actually ruin the
story of a game from this experience. It may be why TellTale opted for more
linear games with future titles.
Achievements
wise, it will take over 12 hours to run through the game to get them all, but
that’s only if you use a guide.
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