At the moment I am trying to spread out some longer, more difficult
games with some quick wins. Night at the
Museum 2 falls nicely into the second category. It was another game I was
able to complete in the space of a weekend which is always a feel-good moment
for achievement hunters.
I was left a little on the back foot with the storyline as I’ve never
seen the movie. I enjoyed the first one though so I thought how bad can it be?
You basically follow Ben Stiller as he travels around various museums meeting
characters from the first movie and some new ones from this adventure. The
ultimate goal is to stop Amunrah’s evil twin wax brother from using the tablet
to bring other shit to life in order to take over the world or something.
The sound effects and graphics left a lot to be desired if I’m honest.
The game was out in 2009 and looks like it wasn’t prepared for the 360 graphics
engine – unforgivable nearly 4 years after the console was released.
Gameplay is a tricky one. The mechanics are very simple and you are
introduced to all of them in one go at the start. You then have to recollect
all the special skills as you travel through the museums. It is very possible
to die which in a way, makes the game technically more difficult than Prey, but it is still a fairly
troubleless completion. This is good as none of my deaths were actually down to
gameplay glitches.
There are a few vehicle sections which were the most frustrating aspect
of the game. To be honest I’m not sure why games even bother with obligatory
vehicle sections. When most games put them in, they seem to be counterintuitive
to the control system already in place. Night
at the Museum 2 is no exception to this but they weren’t so bad as to give
me nightmares. The only major drama was controlling the Lunar Lander.
Achievements – 1,000 Points – 37
Achievements
There really in no drama here. You have to play through the game once
and pick up all the collectibles to get 34 of the achievements and the
collectibles are not that hard to find. I didn’t even have to use a guide and
that says a lot.
One of the remaining three is for bagging all of the other achievements
so effectively an auto-unlock. There is another for an optional puzzle in one
of the museums and you remember the Lunar Lander I mentioned earlier? Well you
have to complete that vehicle section without taking x amount of damage which
was only a minor frustration but it still took me an extra attempt to get it –
which subsequently unlocked the last achievement for getting all the others.
Downloadable Content – N/A
So that’s it. A simple game with easy achievements. End of. The only
problem is the lack of replay value but that’s not really important from a 2009
game that I’m playing in 2015.

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