I had heard
a lot of good things about Quantum Break
and was also blessed by having a friend who owned it and was in no rush to play
it. I borrowed it and played through the game in about a week and I think it is
probably the most fun I’ve had with a game in a while.
Quantum Break follows the story of Jack (because
no other name can be used for a male protagonist these days) Joyce and Paul
Serene (Littlefinger from Game of Thrones)
as they get caught up with a time travel experiment. Essentially Paul gets
a time machine to work but when testing it he causes a fracture in time. Jack
then goes on a mission to stop Paul and fix the fracture caused by their
experiment. I won’t say anymore about the story but it was very enjoyable
despite some of the flaws with the time travelling.
The story
also worked on another level as it made the majority of the characters likeable.
Jack does have some in-game one-liners which he continuously pulls out but this
didn’t annoy me half as much as in other games but this is part of the gameplay
rather than the actual story element.
Gameplay
wise, it’s a cover based shooter where Jack will take cover by standing next to
something he can take cover behind without you initialising the cover-taking.
It’s a bit weird as sometimes I felt like the game wanted me to take bullets to
the face by not taking cover when I thought it should. Aside from bang, bang,
shooty fun, you also have a collection of time distorting powers which you can
use against your enemies. This adds a unique twist to the combat.
The one
criticism I have of the gameplay is that the cursor is really hard to see. It’s
a third person shooter so if you can’t see the cursor then there is little hope
in being able to aim at dudes from the off. It took me a little getting used to
but I found that the cursor became more visible the more I played the game.
Alongside
the main game, there is a series of TV episodes which work as an accompaniment.
I did find this quite funny though as the main actors from the game (Aiden
Gillen, Dominic Monaghan and Shawn Ashmore) only make cameo appearances and
most of the work is left to the lesser known names. Interestingly, IMDb lists
it as having four episodes with no end date which implies there could be a
sequel.
The game is
graphically brilliant. I even had someone comment that they thought I was
watching something instead of playing a game so there is a serious credit to
how good it looks.
Achievements – 1,000 Points – 42
Achievements
The game has
42 achievements, 15 of which are obtained from playing the game from start to
finish. There is a difficulty based achievement for getting through the entire
game on hard and this did have me raising my eyebrows at the beginning. As I
mentioned earlier, I couldn’t shoot for toffee but while I was trying to get
used to the aiming mechanics, I didn’t actually die despite Jack taking more
bullets that a Thai hooker takes cocks.
All the way
through the game this continued until I got to some snipers which actually required
me to be careful and I started wondering how many bullets can Jack take on easy
mode? This became apparent when I got to the final fight of the game. The last
fight is a joke. All cover goes out of the window and you basically have to run
around taking bullets and shooting guys whenever you can. If you stand still,
you will die from what I can only describe as an area effect spell. Essentially
you have to not do what you’ve been doing for the entire game and run around
being shot at instead of using cover. If Jack couldn’t take bullets the way he
does throughout the rest of the game, this fight would be next to impossible.
There are
multiple choice moments at the end of each in-game act where you the choice you
make depends on which achievement you unlock. These aren’t really missable
though as you can do Chapter replay and the chapters which the choices are
really short.
There are
also loads of collectibles throughout the game. These can be put into three
categories. There are media items which add to the story if you choose to read
them all; quantum ripples which cause small changes to the episodes if you find
them in the act preceding the episode; and Chronon Sources which allow you to
upgrade all of your powers. There is an achievement for fully upgrading all of
your powers which means you need to collect all of these.
There are
seven achievements associated with repeating certain actions mostly associated
with using your time powers a certain amount of times. The hardest ones though
are for destroying 15 Chronon harnesses and for using environmental objects to
blow up enemies. I did manage to get both of these while doing a collectibles
playthough which was a relief as I normally need to grind out stuff like
environmental kills.
And that’s
pretty much it, the last achievement I got was for collecting all of the media
items and this is where the game has a little wobble. Some people have reported
that this achievement does not unlock when it should and the tracker gets stuck
at 100%. You can see this happened to me as my profile shows me fully
completing Quantum Break 2 minutes
before I unlocked this one. Bizarrely, the work around involves opening Quantum Break’s achievement page inside
the Xbox menus so you don’t have actually have to be in the game to get the
achievement. It’s almost like an in-joke.
Downloadable Content – N/A
Quantum Break is a really solid game
that offers something slightly new to the gaming industry. It seems to do
everything right as well providing a healthy balance between story and
gameplay. Even the achievements are fairly balanced where someone striving for
100% percent completion will still have fond memories after finishing it.

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