Wednesday, 21 November 2018

Captain America: Super Soldier


I don’t know whether it was because it’s the game after I played Ben 10 but I actually really enjoyed this one. As far as movie tie-ins go, it’s probably better than the first Captain America movie, at least according to the critics. In contrast to the critics, I thought the first Captain America film was good but I’m one of the very few people I know that do. Captain America is the 5th game of my 8 game Bean Dive but the last two won’t be published for a very long time, if at all. We will see.

Captain America: Super Soldier attempts to fill the gaps of the early part of the movie where Steve Rogers is leading his band of merry men against the Nazis in World War II. It gets this right for the most part and I cannot think of anything fundamentally wrong with the story.

The gameplay is very well put together in that you can get by with the basic attack and dodge actions, but it can be made a lot easier with use of the advanced counter and skill moves that you acquire throughout the game as you gain skill points. This is great because it feels rewarding to develop your skills rather than rely on the basic ‘punch him until he falls down’ tactic.

The only downside is that the levels are quite linear. This can also be viewed as a blessing though, as it makes getting the collectibles at lot of easier. I will cover this more in the achievements section.

Graphically it’s meh but it’s quite old now so that’s expected. The music and voiceovers and top notch, totally in keeping with the period and the voiceovers are done by the actual actors from the movie. All in all, a good buy-in!

Achievements – 1,000 Points – 50 Achievements

I even have good things to say about the achievement list. You get 25 for playing through the story so it always feels like you are making progress. There are several cumulative ones for repeating actions and killing specific bad guys, the most notable of these are for taking down 101 advanced enemies. There aren’t that many in a single playthrough, so there is a small grind required to unlock this one.

The collectibles are where the game scores points with me. There are loads of collectibles throughout the game and it does the two things I wish every game would do. Number 1; none of them appear in areas that you can’t revisit during end game - meaning none of them are missable. Number 2; they all become marked on the map when you complete the game so you know where to look. The only exception to this is the intel points but these can also be ground out using challenge mode.

Oh yeah, there is a challenge mode that you will need to get golds in all challenges to get some more achievements. However, there is only one that is challenging and that’s more because the platforming is fiddly than it’s difficult to complete.

The last achievement I unlocked, and the only real imbalanced one on the list, was for causing 500 objects to explode. I was so far off this by the time I had done everything else, that I had to travel up and done in an elevator causing exploding barrels to respawn, destroying them, rinsing and repeating. It’s the only blemish on an otherwise solid, fun list.

Downloadable Content – N/A

Captain America: Super Solider was a fun 10-hour completion although maybe my view is skewed as I went in expecting it to be bad. I actually thought it was a better game than X-Men Origins: Wolverine – it was certainly less of a drag.

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