My next one
on the ‘Easy’ list was Fragments of Him
and this is another testament to not buying games because they are easy.
Fragments of Him is a narrative driven
game that’s more of a visual novel than anything else. It’s a game told from
multiple character perspectives that revolve around this guy, Will. Will has
made a big life changing decision in that he has left his girlfriend Sarah to
pursue a relationship with Harry. Over the course of these narrative exchanges
and perspectives – and there are four of them – it’s discovered that… none of
these people are very nice. They all seem to behave in very strange ways or
hold deep prejudices which they aren’t afraid to vocalise. I suppose, from a
narrative point of view, it’s good as it doesn’t shy away from prejudices that
do exist, but that doesn’t excuse the other characters.
The worst
one of these is Will himself. After upsetting Sarah, he spends most of the game
wondering whether being with Harry is the right thing to do. However, as this
is portrayed in the game, his biggest issues seem to be around whether he
showers or has breakfast first. When he’s sweating these basic choices, it
makes him come across as one of the one self-centred characters in
entertainment history.
That’s a
nice thought to lead on to the gameplay. Essentially, it’s point-and-click in
style. You walk around clicking on environmental objects and they appear
accompanied with some character narrative – in Will’s case, it’s mostly inane
drivel about soap or cereal.
What I’m
trying to say is that there isn’t a lot of gameplay and the gameplay that is
there leaves a lot to be desired. Moving the characters around the environments
is a slow and laborious process, especially when you are required to navigate around
people and obstacles. Apparently, everything in this world needs a massive
berth for you to be able to get past it.
Sounds and
looks wise, it’s not winning any prizes. It’s very depressing in places and
it’s gone for a non-detailed look to the characters. This is probably to avoid
detracting from the narrative which is the main point of the game.
Achievements – 1,000 Points – 10
Achievements
It’s another
minimal list here and seven of them are given for getting to end of the game –
something that takes less than 3 hours to do.
The other
three are situational ones which require Will to do some things. One of them is
for interacting with a board in the kitchen during one of his scenes and the
other two are either/or achievements which revolve around my earlier comment.
If you go to shower before breakfast that’s one achievement. And you get the
other one for having breakfast first. It obviously requires a scene replay but
it’s a short scene and not much of an inconvenience.
Downloadable Content – N/A
Fragments of Him is a short and easy
completion but it’s not something I would categorise as fun. I can see how the
character-driven story would appeal to people, but for me, the characters were
unrelatable and didn’t feel very real.

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