I original
got Project CARS free from Games with
Gold with Xbox and it went straight into the backlog despite having some online
achievements. I started playing Project
CARS after a friend of mine posted about the community events being stopped
– of which there is a related achievement which is now discontinued. If you are
starting Project CARS now, you will
not be able to get all the achievements. You have been warned.
This has
taken the best part of six months for me to finish for the simple reason that
there is soooooo much racing that needs to be done.
Project CARS is a racing game with the
tag line, ‘a racing game by racers for racers’ or something like that. When I
started playing I was immediately afraid that I wouldn’t be able complete the
game at all. Getting a car around the track in one go proved impossible. That
said, I started on the Pro setting. After epically failing, I dumbed it right
down to amateur and found that I could then get a car round the track and my
hope for completion was restored but only after I managed to win the first go
karting race.
As mentioned
above, there is a lot of racing that needs to be done. There is a career mode
which sees you go from racing the above mentioned go karts all the way up to
LMP 1 – which are the cars that do the Le Mans 24-hour race. There is an online
mode where you race against other people with a long list of customisable
settings; the community events in which you use a specific car to on a specific
course to set the fastest time... And then there’s free play… but that’s it.
The main feature of the game that I didn’t use was for customising and tuning
the cars. I used default settings but this is a big part of the game for racing
enthusiasts and something that sets it apart from other racing games.
The one shit
thing about career mode is that you get invitational events that you enter year
on year. There are a limited amount of these that come up but there doesn’t
appear to be anything that shows which ones you won and which ones you haven’t
raced so I found myself manually checking each time an even came round until I
got it sorted in my head which ones I had done. It doesn’t help that a lot of
them have similar names too.
The career
mode is purely driven on your performance in various classes and there is no
money with which to buy new cars. The sheer amount of races that come up here
though, is quite daunting but more on that later.
Graphically,
it’s very pretty and lots of detail has been put in to the courses and cars.
Musically, it does that thing where it tries to be operatically epic but this
is almost cliché at this stage.
Achievements – 1,000 Points – 45 Achievements
Despite
being a racing game, it doesn’t half make you do a lot of shit. And it will
take a long time. Outside of the multiplayer and community events I’ve
mentioned above, the career mode alone will be a time sync. You basically have
to win 16 of the main championships which equates to 16 full seasons of racing.
Thankfully you can reduce the season length to minimise the race lengths but
several championships will have you completing races that are five laps minimum
with a mandatory pitstop. Oh, and you also have to defend a championship 3
times, which means you have to complete the same seasonal championship 4 times
in a row.
Outside of
career mode, there is a lot of random stuff to do but most of it can be done in
free play mode using specific cars on specific tracks. A few are worth
mentioning though. One achievement requires you to finish 3 consecutive laps within
0.1 seconds of each other. I actually think this is impossible without letting
an AI driver do it for you. There is another one that can be done without doing
anything and that’s completing the California highway in under 9 minutes in an
American Car. If you simulate it from the start, the AI will complete this is
around seven and a half minutes.
There is
another pain in the ass that can’t be AI done and that’s for completing the
Monaco Grand Prix circuit in reverse. Such a pain in the ass as the bends are
tight and you can’t crash. However that’s not the worst one. The game also wants
you to race continuously for 24 hours. This is utter madness but at least it
can be simulated from a race perspective. However, don’t do what I did and leave
the penalties on. I thought it would be fine and my AI driver would race by the
rules. Apparently not, as I came home from work to find him parked up in the
garage after being disqualified.
Multiplayer
I didn’t
have much of an interaction with the online community and after my experience
on Forza Horizon, I had no interest
in doing so from the beginning. One of my friends was kind enough to lend me
some of his time to grind out the online achievements in private match ups.
Essentially
this boiled down to winning 51 races or at least finish in the podium
positions. This is a little quirk of the game’s achievements. The description
states ‘more than 50 races’… so 51 races then. Thanks.
In addition
to this there is a scary but funny one. You have a win a race using manual
gears with no driving aids using cockpit view. This may seem daunting at first
but I started up a race with one other random. Another quirk of Project CARS is that the start of a race
is totally manual if you set it up without driving aids. But no one reads the
sets up apparently as the guy I was racing went storming off the line before
the green light and was immediately disqualified. All I had to do was get
around the track in one piece. What I didn’t know though is that Monza short
course has a chicane at the end that cuts off half the road. I smashed into the
barrier and nearly fucked my car beyond working… but it could still go in first
gear so I hobbled across the line and unlocked the achievement.
Downloadable Content – N/A
Project CARS was a very rewarding, time
consuming completion that did offer some racing fun but long outstayed its
welcome in terms of going for the 100%. I’ve had my fill of racing games now
though and won’t be buying any new ones. Hopefully reviews of Forza 5, Forza 3 and Forza Horizon 2 will follow.
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