Whey, here’s
a review I never thought I would write. It’s taken me two years (just over a
year since the DLC game out) but I finally managed to finish Destiny 2,
and I tell you what, it’s a hollow experience from start to finish which is a
real shame for the following reasons.
Firstly,
I’ll start by saying that I never even planned to play this game after
finishing the first one. Getting that overblown co-op experience done was
enough relief to last me a lifetime. However, a friend of mine asked me to play
with him and some others so liking the sound of a ready-made two thirds of a
raid team, I looked at the achievement list and got into it. The problem still
persists from the last game though where not everyone will stick with it for
the time it takes to get to end game content and real life gets in the way and
therefore not everyone can play at the same time. When it becomes a ballache
organising to play a game, it stops being fun.
Bungie have
gone to a lot of effort to create a world with lore and backstory and a lot of
this feels wasted as the single player campaign is short lived and the missions
are often repetitive. It just feels like there is something missing throughout
a lot of it.
In terms of
gameplay, it’s a good, reliable and fair shooter but again it’s really bland.
On top of this when the game came out, getting to higher levels was a daily repetitive
grind and guess what, that’s not fun either.
The other
thing that’s galled me through the whole thing was the constant claims of
completely changing the game and to make this worse, the public seemed to lap
it up as well. A news article would come
out stating the game had been overhauled and felt fresher and this was coupled
with people saying things like, ‘you should start playing again, it’s a whole new
game.’ Guess what, it’s not. It’s still not now, two years and two large DLCs
after release. I just don’t get it. It’s either blind fandom or people just
appreciate minute changes to gun balancing a hell of a lot more than they
should.
I’m never
going to play Fortnite but I can mention this here. What on earth is the
concept of seasons?? When I finished the game, it was coming towards the end of
season 8… what does this even mean? Why is it relevant? It shouldn’t be, it
makes no sense it terms of non-competitive computer games.
Achievements
– 1,240 Points – 23 Achievements
Considering
the length of time and bullshit it takes to get through it, it’s a very short
list. With some of the game changes that have happened since its release, some
of these have been made easier. For example, there are 3 achievements for
unlocking sub classes with the three different character types. After I spent
actual time unlocking these achievements, the latest update made them unlock
instantly by starting new characters. This was annoying but not as annoying as
one of the other ones.
There was an
achievement for playing Trials of the Nine, a competitive game type that’s only
available for a few days a week over the weekend. After trying this for ages
with loads of different people, I eventually won it when the opponents
disconnected but what’s really galling is that they discontinued the game type
and never replaced it. Instead they made the achievement unlockable by just
talking to some character that shows up at the weekends.
The rest of
the non-DLC is just standard faire for playing the game with the exception of
doing a Nightfall strike which you need to build a team for because apparently,
they are too hard for standard matchmaking – which is total BS.
Then there
are the achievements for doing the raid, first on normal then on Prestige. The
second one is more bullshit because you used to be able to unlock the Prestige
by doing a Prestige nightfall however, they blocked this behind the DLC when it
came out and then changed the criteria so it was just the raid, meaning I had
to find a team to do the same raid twice. Again, it’s the same rubbish as the
last game, an overly complex series of stuff that you have to get 5 other
competent people to do with you. And everyone is an ass who won’t play with you
unless you have x or y weapon and ‘must be good.’ Honestly, the
player base is the worst thing about this game.
Downloadable
Content
Then came
the Forsaken DLC and with it another 10 achievements. 4 of these are easy and
come with just playing the game. A fifth requires you to complete a collection
of equipment which is also easy but grindy as it requires repeating a load of
the same stuff.
There’s
another raid which is harder and more complex with more obnoxious dickheads
with stupid criteria for playing with them. There’s another one for doing a new
Nightfall and for collecting exotic weapons and armour pieces – 10 of them to
be precise.
The main
work of this one though, is to get the Triumph Seal and there are many ways to
get this one. All of them take time and some of them involve a lot of luck such
as Destinations, Gambit and Crucible.
After
initially deciding to try for the Destinations Seal, I got fed up with having
to rely on others to do the same shit over and over again. After a bit of
research, it transpired that the easiest one to get solo is the Lore Seal. Most
of this involved walking around the world collecting stuff but there are a few
that required groups. There are some collectibles in 3-man dungeons and in the
raid so I had to do the new raid twice… again.
The biggest
time sync though was having to play the Blind Well over and over again every
week for 11 specific weeks to complete another Lore group. This was supposed to
be the end of it but I couldn’t bring myself to play the obscene amounts of
gambit required to the final piece of lore and unlock the final achievement.
330 hours later.
Destiny 2
was a long completion but in all honesty, I would say 50% of it was fun. It’s
just finding people to play with who aren’t obnoxious dickheads that’s the
biggest problem with it and all of the scheduling required to actually have fun,
which defeats the point of fun in the first place.
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