Another one
from my Halloween sale splurge, I, Zombie
is the next Xbox One game selected at random for playing. It was during playing
this that I started questioning whether I would actually put the time in to
finishing Outlast which I must get
done soon. I am starting to run out of easy games too but reducing the amount
of unplayed games in my collection is going well this month.
I, Zombie is a strategy puzzle game
where you have to control a zombie and turn all of the other people in the
level into zombies. This is done by walking into them but made complicated by
some of them having guns and the ability to see you from a set range. Which is
quite far. There are also turrets on some of the later levels which can kill
you, adding to the zombie dangers you face.
Most levels
award stars for completion based on how many zombies survive when you complete
the level. This is main aspect of the game. You control your zombie by using
the analogue stick and you can give instructions to your other zombies by using
button commands. They can either stand still, follow you or attack enemies. All
zombies you have made will follow the commands all at once – you cannot give
commands to individual zombies. This removes a large amount of complexity from
the puzzles but will also have you screaming bloody murder when the zombies
commit mass suicide when you accidentally press the wrong button.
I didn’t
play the game for very long but musically, it’s incredibly annoying even
without a prolonged play time. I actually had to mute it at one point. It’s plinky-plunky
and repetitive – not easy on the ears.
The levels
themselves are well done although I kept getting caught on edges which usually
led to my death. That’s probably more my bad than the games though. It’s a
Steam port but for some reason the levels are slightly different on the Xbox
version. They aren’t greatly different though.
Achievements – 1,000 Points – 12
Achievements
Achievements
wise you basically have to get three stars in every level to get 10 of them,
including the miscellaneous ones for dying and turning guys into zombies.
Technically you could go through the whole game without dying or losing a
zombie but this is so unlikely that it’s not worth considering those two
achievements as ‘extra work.’
There are 30
levels in the game with a total of 90 stars to collect. Once you’ve done this
there are two speed run achievements, one for doing the first 20 levels in
under 15 minutes and another for doing the last ten in under 8 minutes.
This is
where the Steam differences come in to play, I used a video to try and speed up
some of my level times but some of the levels were different and I couldn’t
copy exactly what the other guy was doing. One of the later levels, the guy
goes up a narrow path between a wall and a house but this path is not present
on the Xbox version. It’s not a big a deal as you can still get decent enough
times through trial and error and while they may seem daunting, they aren’t
actually that hard.
Downloadable Content – N/A
I, Zombie offers a few hours of
frustrating puzzling fun that’s easy enough to get to the end but offers
additional challenge via speed runs and maximum stars. It’s pretty good value
too and a good game to add to the achievement hunter’s collection.
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