I have to admit, it’s a bit late in the day to be writing this one. I
started the game way back in 2007 but then stopped for some reason. Anyway,
I’ve recently been reviewing how to bring up my achievement completion percentage
and only having 7 out of the 44 achievements for this one made it a prime
candidate.
After about five minutes of playing I realised why I stopped. The game
is horrendously boring and the main protagonist is about as likeable as a
fungal nail infection. And just as interesting.
The game follows Tommy, a Native American who doesn’t like being a Native
American and continues to whinge his guts up about the fact he hates his Native
American heritage despite having conversations with his dead grandfather,
gaining the reincarnated spirit of his dead pet bird and gaining the ability to
walk in the spirit world. Yeah. Being a Native American sucks balls.
What happens is that Tommy is chilling in some dead end bar with
literally no locals, debating whether or not he is going to tell the pixellated
barmaid whether or he loves her. The next thing you know, he is being beamed
aboard an alien spaceship full of aliens that are very deadly and experimenting
on humans. Despite this completely out of the ordinary situation, Tommy
continues to whine about his Native American heritage and just wants to get Jen
(above referenced love interest) off of the spaceship. Never mind the fact that
aliens have invaded the world. That happens most weekends.
Tommy continues to be oblivious to the incredible things that are
happening to him and is solely focussed on rescuing Jen from the spaceship,
despite the fact that Tommy has the ability to use every single alien weapon
going without any training and he doesn’t question this either. The aliens are
killing every human they can find and Tommy is focused on the one thing that is
important to him. Basically, he is a selfish dick.
There’s not really much to say about the sound or visuals other than
that they are unexceptional and do not add any value to the game.
Now, the gameplay. The gameplay is where Prey wins more points for monotonous mediocrity. You start the game
with a wrench and gain about six other weapons. You walk though different areas
of the spaceship which all look very similar. There are vehicle sections which
seem to have been put in because it was during the time when every game needed
a vehicle section. The most confusing bit though, is the fact that the game
mechanics mean you can’t die after the first 20 minutes of the game, removing
any challenge or need to play the game carefully. This also negates the need for
a difficulty level but they still put a hard mode for some reason. In hard
mode, there are no health pickups which means you will be ‘killed’ more but
just have to play the resurrection mini-game more often than on normal.
The whole thing is very underwhelming and has encouraged me to never to
listen to one of my friend’s gaming recommendations again.
Achievements – 1,000 Points – 44
Achievements
Of the 44 achievements, 23 of them can be gained from slogging through
the game on Normal. You can then, and only then, get another from playing it
through on the already mentioned and completely redundant Cherokee difficulty
mode. Not only is it not really that much more difficult, but it doesn’t unlock
until you have already completed the game on Normal which just adds to the
monotonous repetitiveness required to get to that 100% mark.
There are another three achievements for achieving certain things on
the in game arcade machines. These include playing blackjack, poker and a
strange Cherokee version of Pac-Man. These are not particularly difficult but
they are secret and missable. Brilliant.
Multiplayer
After you’ve done all that, that just leaves the 17 multiplayer
achievements. These can be broken down into three categories; playing ranked
matches (and you have to win one), getting kills and getting kills with certain
weapons. The strange, and forgiving, thing about these is that you can get
Deathmatch kills and Team Deathmatch kills simply by playing Team Deathmatch.
You need to get 250 kills in each so it’s quite easy to grind this out and
along with getting the kills with each weapon it doesn’t take too long.
The only reason that the achievements for the multiplayer are easy
though, is due to the fact that there is literally no online activity for this
game anymore. This means that the only way to do it is to find someone else to
help you. Or use two 360 consoles. Another forgiving thing about the
multiplayer is that you can get the achievements with just two players.
Downloadable Content – N/A
Prey was not an enjoyable
experience for me. It’s a very forgettable first person shooter experience but
that’s probably easy for me to say as first person shooters aren’t really my
forte. It was praised for its original concept which I believe relates to the
spirit walking aspect but it wasn’t very well utilised and in my opinion, felt
very flat. It has no replay value as the multiplayer is non-existent.
No comments:
Post a Comment