The reasons I’ve had for buying games over the years have been
questionable at best. The most forgivable, in my opinion, are hungover
purchases of which Shadowrun was one.
I can’t remember the exact details but I think I got it as part of a 2 for £20
at a Gamestation sale at some point.
This was also before my time of checking out what the games were actually
like as well. Had I known that 44 of 50 achievements could only be obtained by
playing in live lobbies with random dickheads, I wouldn’t have bothered with it
at all. Of course, I only realised this after I got the 6 offline achievements
for training way back in 2011.
It wasn’t high on my ‘to play’ list by any means but then I saw one of
my friends started playing it so I thought ‘why not?’ and joined him in several
boosting sessions. Over the course of three months, I managed to hammer out the
rest of the game.
Obviously playing with people all working towards the same achievements
is very different from playing for real. Bearing in mind the game was released
in 2007, I didn’t think people would actually still be playing it. I was wrong
about that but as you can probably imagine, anyone still playing this game is ridiculous
and will one-shot-kill you from 500 miles away just for sticking your shoulder
out into the battlefield.
Now might be a good time to talk about the premise of Shadowrun. There are two factions, RNA
and Lineage who are both fighting over some ancient relics. One faction has
good intentions, the other has evil intentions. I can’t remember which way
round it is but what it basically boils down to is a (up to) eight-versus-eight
game of capture the flag. However, when playing online with the above mentioned
dickheads, the idea of capture the flag goes out of the window and it’s
basically a death match.
I wondered what was going on at one point when I actually scored with
the relic only to be threatened with booting from the game! That’s a novel
concept, I thought. Being kicked for playing by the rules. I looked it up
online and apparently there is a thing going round saying how scoring with the
relic doesn’t involve any skill and anyone that does it is a twat. I did read a
rather good blog post saying how everyone that thinks this is basically a knob
because if you can’t shoot someone carrying a glowing stick and they are unable
to shoot you, then they are fucking shit and should probably find a different
game to play.
Anyway, I play for achievements so how I go about doing that is the
important bit, so here’s the lowdown on the majority of the achievements for Shadowrun and how you can get them with
a minimum of nine friends.
Achievements – 1,000 Points – 50
Achievements
So we will kick off with the easy ones. There are six for completing
the offline training which teaches you the basics of the controls and abilities
you can use in Shadowrun. The rest of
them require playing online in ranked matches and there are three major
categories for the achievement types.
The first category is playing achievements. There are 4 of these for
playing 100 games with each race and another for winning 100 games. This is no
easy feat when you consider that each match is a first to six wins, one game
can take up to half an hour not including loading screens. The boosting set up
for this involves the person who is the dedicated server quitting out of the
match. When this happens, it counts as a completed match and when you are on
RNA, in certain game types, this also counts as a win. With 400 games to play,
splitting the wins to get 100 is easily done and this is by far the quickest
way of racking up these 5 badboys.
The second category is killing achievements. There are 17 of these to
get, some for getting 100 kills for each weapon, (expect for the SMG for some
bizarre reason) killing 100 of each race, (except humans for some bizarre
reason) 2 for getting kills with Gust and Strangle magic abilities, another for
getting 100 kills with Smartlink active and another one for inflicting 100
mortal wounds with the katana which basically means making someone bleed out by
hitting them from behind. Fucking ridiculous to put into play legitimately but
it’s the first of many that’s in this category.
The last category is the miscellaneous one and there are a few in here
that are a worth a mention. The most obvious one is Godlike which you get for
killing an entire team of six by yourself without taking any damage. How you
are supposed to do this legitimately is beyond me. First you have to get all
the kills without getting shot but you also get screwed over if anyone else on
your team kills someone. Basically you have to be playing against six rabbits
while being on the same team as a minimum of three cats to ensure that you get
it. Not going to happen without boosting.
Another involves you having to die, get resurrected, have your
resurrector get killed and then score with the artefact. Again, this is a very
unlikely scenario to find yourself in playing in a live game and especially
when you will be booted for scoring with the artefact.
Another feature of the game is that it lets you play with Windows Vista
players as well and there are four achievements for playing with them. The
problem is for three of them, it required certain members of our group to have
PC copies of the game. It also took a long time to get up to 100 cross platform
kills as we only really had one player per game round to score a kill on.
And last but not least is the Heavy Smoker achievement that had many
people pulling their hair out over. The achievement description states that you
have to ignore a lot of damage using smoke, but apparently it just means you
have to use smoke for an hour. There is no tracking to know how much smoking you
have done so it’s a shot in the dark as to where you are with it.
Downloadable Content – N/A
I’m pleased I managed to get there with this one but I wouldn’t have
been able to do it without the help of several over gamers out there. The most
enjoyable part of boosting games is actually being able to have decent
conversations and not deal with the dickheads mentioned above – so thanks to
all for making this completion more enjoyable than it otherwise would have
been.
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