Following
the sizeable completion that was Mafia II
and my ongoing battle with ESO (Probably
never to be completed) I decided to take some time investigating some more
relaxing games. During this investigation, I stumbled across Developers Artifex
Mundi who have released several Point and Click adventure games. I’ve been
waiting for a while for one of their titles to go on sale so I can try them out
and Dark Arcana: The Carnival was the
first reduced title so I jumped on it.
Dark Arcana follows the story of an
unnamed investigator who is looking for a woman who goes missing in a carnival.
The investigation leads to Jim something, a knife thrower from the 70s who
accidentally killed his lover performing a trick. He is trying to resurrect her
but in actual fact he is being tricked by the Evil One who is trying to break
into our world to destroy us all. The storyline is hilarious in its wildness
and really plays on the fantasy behind the carnival. It’s actually really well
executed too and adds value to finishing the game.
The gameplay
can be broken down into two categories; puzzles and hidden picture scenes or
Monaco. The puzzles very nearly achieve that measure of being challenging while
not impossible and what I love about them is that some of them employ elements
of common sense for you to solve them. A nice little touch is when you are
unlocking a door you have to click to put the key in, click again to turn the
key, again to remove the padlock and again to open the door. It’s one of those
things where I can imagine a player clicking on the door, having it not open
and then getting upset.
The hidden
picture scenes are the best bit. I am guilty of having wasted several hours on
application games and Facebook games because of my secret love affair with hidden
picture scenes, so having an Xbox game where I can earn achievements for doing
them was awesome. Instead of doing the hidden picture scenes, you have the
option of playing a really shitty card game called Monaco. I didn’t really get
the point of this one if I’m honest. It’s basically snap on a 3 by 4 grid where
the cards have to be next to each other for you to make matches. There’s no
real skill in manipulating the grid and it’s slow and unrewarding.
Another
thing that I wasn’t keen on – but do understand – is that the items you can use
during the adventure pointlessly break or disappear after one use. This feels
annoying when you get, say a hammer, use it to break something, then come
across something else that needs breaking only to not have a hammer anymore – a
seemingly useful item – gone for no reason!
Musically,
they have gone for a sinister backdrop for most of the game but sometimes the
pace increases for no reason and it feels really out of sync with what you are
doing. The graphics feel like you are within a comic book and this is very suitable
for the gameplay style which is great as it doesn’t sacrifice gameplay for
graphics.
Achievements – 1,000 Points – 22
Achievements
On to the
fun bits – there are six achievements for playing through the story of the game
and the bonus chapter, and another for completing the game on expert mode. Now
this is where I fell down in terms of making it easy for myself.
You need to
play through the game twice to get all the achievements but I didn’t check this
and just kicked off on expert mode straight away. In expert mode, the game
doesn’t give you any indications of where to go and what scenes you need to go
to in order to progress. I stubbornly ploughed through the game when in
reality, playing it through on casual first would have made the whole thing a lot
easier.
There are a
lot of missable achievements too and this is where the two playthoughs come in.
You have to do all hidden picture scenes as hidden pictures and you also have
to play all the scenes as Monaco. For Monaco you have to complete three games
without shuffling which is relatively straight forward although it does depend
on luck. You also have to finish a game in less than a minute which I think is
impossible due to how slow the cards move. What I did was play the game as a
hidden picture scene until I only had one item left to find then switched to
Monaco and finished the game. Thankfully, this counts as completing a game of
Monaco in less than a minute.
Playing
hidden picture scenes, you have to do the same things but also find 3 objects
in 3 seconds and find all objects in all pictures without using hints. You also
have to complete a scene making less than 5 mistakes but this is simple if you
can actually find the objects and don’t just randomly click everywhere.
Outside of
this there were 3 achievements that I missed on my initial playthough. One was
for witnessing the evil world trying to take over ours and to do this you have
to not go in the right direction at a specific point. You have to finish a
puzzle in less than 15 seconds which is easy on the claw machine at the
beginning but I inexplicably fucked this up and had to replay it. The last one
was for completing the shooting mini game first time and this is really stupid
because you need to know what you need to do before you do it in order to get
it right. Again.
Downloadable Content – N/A
I enjoyed Dark Arcana for what it offered in terms
of story and gameplay. It’s also decent value for money at £7.99 (RRP) and
doesn’t outstay its welcome. It took me just over six hours to complete the
entire game and not a moment of it was dull. Even a second playthough didn’t
feel like an arduous task. I will definitely be trying out some of their other
titles.
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