In an effort
to avoid a build up of games going forward I recently decided to buy about ten
new ones in a sale. Stupid I know. I’m just throwing this out there though. Gone Home: Console Edition was a Games
with Gold title from mid-September to mid-October so I have sort of prevented
build up by getting this one off the list as soon as it was on it. At the time
of completion anyway...
I have to
say I didn’t think there was much to write home about with this one. I found
the story both pretentious and depressing for the most part and the way your
character moves about the house is slow and laborious.
I am sure
there is more to the story but I really couldn’t be bothered to find and read
all the crap around the house to try to understand what was going on. And I
didn’t really feel I had a reason to. The game didn’t give me anything that
made me want to invest in the characters. It just dumps you at the front of
house and wants to find out stuff so I think I can be forgiven for looking to a
quick way to the end.
The house
design and layout is questionable too. It’s a big house with lots of rooms but
not a lot of it is easy to get to. For example, most houses would have easy to
access kitchens and bathrooms but they are not central to the house. If you
want a sandwich and you are in the study, get your hiking boots on.
Musically
again, it’s just depressing and this appears to be a growing theme of this
genre of games. They make you want to kill yourself. I don’t know whether some
developers have a mission to cure the world of gaming but Gone Home is definitely evidence of this.
Achievements – 1,000 Points – 10
Achievements
The headline
here is that it’s probably possible to complete in less than an hour but some
of these things are just stupid. And I got lucky.
The entire
list, with the exception of completing the game, is missable. There are two
timed runs which are the biggest challenge. The one I got lucky on was for
completing the game in under 10 minutes finding all 24 journal entries. I did
this twice, collecting 23 entries both times and being annoyed at myself for
missing one on my second attempt... but the achievement unlocked anyway. I
guess I managed to trick the game into thinking I had them all because I missed
a different one on both playthroughs. Who knows.
The second
timed run is for completing the game in less than a minute. I know, right? You
have to get the key to front door, run to the secret room, and then run to the
attic. It took me a few attempts to get right but you can imagine my frustration
at this achievement coupled with the protagonist’s ability, or lack thereof, to
actually move.
The others
are all for doing miscellaneous things around the house with the exception of
the last one I unlocked which was for going around the house with modifiers on
to collect all director commentary nodes. Now, I’m not being funny but this did
feel a lot like a celebration of the game but as I didn’t like the game to
begin with, this just added to the pretence for me. Especially when you get to
the one about the ‘Easter Egg.’ For a start, one of the miscellaneous
achievements is related to the Easter Egg. It’s not an Easter Egg if you point
it out to people as an objective. Secondly, having one of the voiceover actors
repeatedly meow into a microphone in a monotone is not my idea of Easter Egg
content either.
Downloadable Content – N/A
Gone Home: Console Edition was not a
title for me but I can see where others may find enjoyment in such things. It’s
all about media for me. This would have been much more suited to a novella of
written text. That way I may have been able to find some engagement with the
characters. That said, I’ve also read some really shitty books in my time.
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